"Step into the epic world of Descent with the first fantasy co-op tactical RPG forged from the legendary dungeon crawling board game.”

A short summary of my work:

  • Conceptualized 20+ short, episodic narrative stories with branching paths based on a pre-determined theme, with half of them containing puzzle-type interactions.
  • Integrated these 20+ stories in Unity using a tool developed by one of our programmers, all the while giving feedback to implement new and useful features for future use.
  • Proofread and homogenized spelling and terms for gameplay items and character skills.
  • Playtested the entirety of the game in Normal and Darkness difficulty, giving feedback to primarily balance combat difficulty while reporting other bugs and softlocks.
Developed by Noah Coupey | 2025