DISCIPLES: DOMINATION
Release Date: February 12th, 2026
Tags: Tactical RPG, Turn-Based Combat
Developers: Artefact Studio
Publishers: Kalypso Media
Job: Game Designer
"Rule through the chaos! Fifteen years after Avyanna freed Nevendaar, Disciples: Domination returns you to a realm hanging in the balance.
In this dark fantasy strategy RPG with turn-based combat, take your place on Queen Avyanna’s throne – holding together a crumbling kingdom.”
A short summary of my work:
- Wrote documentation concerning all of the games’ side quests for ease of access when needed to retrieve information about them, specifically for when the QA team playtests them.
- Wrote all main and side quest descriptions in quest log.
- Proofread main and side quest dialog, text relating to the grievance system, and homogenized spelling and terms for all French text in game.
- Handled the exports and imports of a 120 000+ word Localization Kit using Gridly.
- Playtested the entirety of the game in Normal difficulty, giving feedback to primarily balance combat difficulty while reporting other bugs and softlocks.
- Various Unity integration when backup was needed.